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Uptown slimJim |
Other Systems |
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Want to write an editorial on an old system? Such as the SNES or even the Atari jaguar? Or how about PC games, handhelds and other such consoles? Use this area to do just that. As always, please follow the rules and reply to all editorials in the "Discussions" forum of the editorials section.
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Uptown slimJim |
Online all the time: Take a break | ||
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Don't get me wrong, I like video games a lot, but no matter how much I'd love to spend a couple of hours every saturday playing SSB:Melee I just wont love video games as much as the people who absoultely must play them all the time. Im talking of course about online gamers. Gamers who don't see 'No ones around to come over and play' as an excuse to turn the system off and do something productive. No these guys are so willing to avoid any other kind of activity that they'll go online and find either a total stranger or a minor aquaintance to play with.
Hey I like playing games too but I have to draw the line somewhere. And that somewhere is when I can't bare to play games any longer for the next couple of hours. Admit it, you need a break from games once and a while to eat, go outside, hang with friends or do homework depending on how you set your priorities. Gamers who enjoy playing online want to play with anyone regardless of whom at any given time of the day for as long as they so desire. They know that as soon as their current opponent stops playing another will join-in and they never have to leave. My latest editoirals on arcades and online amps have inspired me to compose this little beaut. In arcades you play the same game against multiple opponents in a centralized location where you can hear and see them. In other words you keep human contact at a high level. With online gamming contact is limmited to a head set and reading scribbled text. So I ask all online gamers how low is your social status that you need to play games alone from the comfort of your own home against multiple players. Wouldn't it be easier to invite some friends over to play games? Sometimes friends are busy, that's a good sign that maybe you should be busy too. Do some chores for money around the house, go for a walk, engage in a hobby... anything! Jut stop playing for once. You don't need to be playing games every waking momment, being alone but not alone. And if you want to play games from your house by yourself get a one player game. Yeah the best games are the ones with multiplayers... or are they? You can find fun in a one player game, challenge yourself and uncover all the secrets, then later that night go out and socialize with your mates. Games are fun with other people but they're even more fun when those other people are in your presence. And if you find a friend of your friends playing the same game you are online wouldn't it make sense to invite him or her over for some two-on-two multiplayer action? I don't know, im never going to understand online gamming. Why it's the next big thing for video games, how it's doing so well without a system-selling amp or why people just can't play multiplayer games with people in their own homes. All I know is that I don't think online gamming is all that and that people who take part in it need to get outside once and a while and put the controllers down. THE INTERNET IS ALWAYS ON THAT DOESN'T MEAN YOUR SYSTEM HAS TO BE, PEOPLE WON'T MIND IF YOU TAKE TIME OUT. To any online gamers who took offense to my views on your playing habbits you can email your complaints to likeicare@i'llgetrightonthat.com Respond to this and other Editorials in the discussion forum. pub37.ezboard.com/fnextgenerationconsoles80644frm15.showMessage?topicID=3.topic |
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Verch Torcitec |
Mobile Gaming: What Can't Your Cell Phone Do? | ||
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Today, the question is, "So, what can your cell phone do?" Down the road though, that question may be, "So, what can't your cell phone do?"
Believe it or not, there was a time when cell phones were solely used for the purpose of making a phone call. But because of the ever-expanding realm and grasp of technology, new additions and gimmicks have been introduced. Examples of such are voice mail, wireless internet, text messaging, and various little games, like Snake. Soon, even popular games like Tony Hawk's Pro Skater have made their cellular debut. Now, a popular online RPG is making its way to Japanese cell phones. The name of this online RPG game, as most of you RPG nuts probably know, is Ultima Online. A mobile media company known as Dwango has agreed to run a mobile version of the game for Electronic Arts, the original publisher of the Ultima series. Of course, around interface changes, the original concept of the game is preserved; players will still be able to traverse the world of Britannia, and own pets, houses, and even shops. In order for this game to run properly, a mixture of web page interfaces and Java applications will be utilized. Character edit and shopping towns will be accomplished through the web pages, and fighting and traveling through the world will be done through the Java applications. Of course, this mobile version of Ultima will be frequently and accordingly updated. Ultima Online for mobile phones will be released this ummer in Japan, and comes with a monthly membership fee of 300 yen (or about $2.50). It's not yet known whether or not we will see this mobile Ultima outside of Japan, but you can bet it will. However, the most shocking cell phone gaming news comes from the Finnish wireless giant company called Nokia. Recently, they have unveiled a bold new piece of compact hardware in London. This new handheld system/cell phone is called the N-Gage, and it contains the best features of both devices. Through a new deal with T-Mobile, gamers can get their hands on this hardware through a reasonably priced service package. Shocked? I bet you are. But you're probably thinking to yourself, will it hold out against the Game Boy Advance SP? The SP has a killer software line-up, what does the N-Gage have? In fact, the N-Gage already does have some big name publisher/developers lined up. Sega, Eidos Interactive, Activision, and THQ are some of these companies who are providing the N-Gage with titles via memory cartridges (due to limited space in the device). The launch line-up is not well-known, but Sega's newest Sonic game, Sonic N, Nokia's first party games, and an unnamed Activision title have been confirmed. According to Nokia, they stated that they'd like to become a strong first party supporter of its system. Their ambition is apparent... after all, all three of their titles are fully 3-D games, which is a very credible technological advancement. Eidos ran a demo of Tomb Raider on the system and Lara Croft moved as smoothly as she does on the PSone original. Apart from being a handheld and a cell phone, the N-Gage offers other amenities. It will have a digital music player capable of playing back MP3s, an FM radio, an Audio Manager (to interface with your PC), Personal Information Management (like an address book), e-mail/text messaging support, among others. Nokia has not announced a specific release date or price point at this time, but they expect the N-Gage to be on shelves by the end of the year. The final verdict? First of all, I think the N-Gage is a very powerful machine. It certainly is capable of many cutting-edge technological advancements, and it can run video games at the same framerate as most PSone games. It looks as to have some impressive games available at launch, but we'll just have to wait and see how successful the device will do in a Nintendo dominated market. Nintendo has beaten up its many competitors like the Neo Geo Pocket and the WonderSwan; does that leave Nintendo another rookie to slay? But this time around, Nokia does seem ambitious, and it looks like they are keen on staying in the market for a much longer time. But will it be just that? It will last a little time longer than the WonderSwan? Only time will tell. But then again, stranger things have happened in the video game world. Mobile versions of popular online RPGs, and a handheld/cellular phone device. Amazed? I hope you are. But don't be surprised if you see your friends' cell phone clean his or her room, or do your homework. Respond to this and other editorials in the discussion forum: pub37.ezboard.com/fnextgenerationconsoles80644frm15.showMessage?topicID=3.topic |
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Uptown slimJim |
Double trouble: Two screens are better than one? | ||
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Nintendo has been very lucky with it's gambles lately. Giving an unheard of second-party the rights to make a FPS Metroid game, selling Rareware to Microsoft, making a cel-shaded Zelda game, the $99 price cut. All of these were potential risks to Nintendo and they each ruffled more than a few feathers on their followers. But time after time, Nintendo has pulled through in the end and delivered something worth praise and cheers. It's gotten to the point where if Nintendo makes a bold announcement that annoys/confuses fans, it usually turns out okay in the end. And that's the only positive thing I can say regarding Nintendo's new system, the DS.
Nintendo has this new system in the pipeworks that's similar to a GBA (At least according to industry critics and journalists) except that it has two screens. Two processors, two screens, two different views of the same image on screen. An example Nintendo gives is that one screen could show the entire environment while the second screen focuses purely on the character you control in that environment. Think of it like those large TV's that hang over the rink at a hockey game, you can see the action by looking down but should you look up you'll see the same thing. The only problem is that this idea of Nintendo's isn't hockey. From only the bits and pieces of information that we have about this thing, it sounds a lot like a picture-picture effect most TVs have nowadays. Sure the two screens can come together to form one image, but then that makes it a GBA, wich we already have! It sounds to me like this is just another example of Nintendo giving us something they think we'd like, and assume we love it more than we actually do. (GBA/GC connectivity, anyone?) I'm sure someone at Nintendo (My guess is Miyamoto) probably had some mega idea for a game that required two screens. There's no doubt in my mind that Nintendo already has some big things in store for this little machine. Heck, they probably Mario and Zelda games in the works for the device as we speak. But I wonder how third parties will handle this thing? Nintendo has a problem with being a little too innovative; usually bringing out ideas that other developers can't quite grasp. Third party support is going to be what makes or break this machine, and unless Nintendo can show developers how they can tackle the DS situation at E3, we're going to be stuck with an idea that only Nintendo can keep afloat. Okay, it's unfair for me to judge a product I haven't even seen. E3 2004 is still a few months away and I may be blown away yet. Like I said, Nintendo has treaded on thin ice before and usually came out on top in the end. But even diehard Nintendo fans must have a hard time seeing where Nintendo is going with this idea. When Nintendo made the big announcement last year that they were planning something big, you speculated that whatever they were going to show would be well...bigger. No one suspected Nintendo would come out with an idea like this because they all assumed it would be far greater. Same thing happened in the months leading up to the announcement of the GBA SP...remember the "Nintendo Playstation" theory? We thought the announcement would have been Earth shattering, not a slight tremmor. Can I just say right now that I'm tired of taking every new development from Nintendo with a "wait and see" kind of attitude? Why can't it ever be simple with them. They want to be inovative in the industry? Fine, I encourage that. But someone really needs to slap Nintendo with a sense of reality: Interractive is good but too much is mundane. Innovative ideas are appreciated only when they can be enjoyed by everyone (Multiple GBA connector cables for multiplayer Final Fantasy:CC?). Nintendo has all the right ideas, they just handle them in the most obtuse manner that annoys gamers who just want to play the freakin' game. DS sounds like a lot of BS to me, but that's just on my early impressions. This could turn out just as good as some of their other recent gambles...but at least with the toony Zelda and price drop we had an idea of how things would unfold. We don't know the first thing about the DS and it stirs uncomfortable memmories of the Virtual boy when we think about it. This was supposed to be Nintendo's third pillar in the market...yeah, okay. I'm still waiting to hear how those new franchises, arcade games and online games they're supposed to be working on are comming along. Before Nintendo goes and changes the industry, they should make sure their fans are happy and right now, I'm not. Respond to this and other editorials in the discussion forum: pub37.ezboard.com/fnextgenerationconsoles80644frm15.showMessage?topicID=3.topic |
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